1954: Alcatraz
//Reviews

1954: Alcatraz | 4 Jun 2014 // 12:00 AM

The Beats were who they were and the biggest crime of a game trying to portray them is in turning them into squares.

//Mixed media
//Blogs

'Knee Deep' Has a Great Setting That Ruins the Game

// Moving Pixels

"Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.

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