1954: Alcatraz

1954: Alcatraz | 3 Jun 2014 // 11:00 PM

The Beats were who they were and the biggest crime of a game trying to portray them is in turning them into squares.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

READ the article