A Dark Room
//Blogs

The Ever Expanding Self and 'A Dark Room' | 9 Jul 2014 // 2:26 AM

In A Dark Room, the player begins with a sense only of the immediacy of the self and its own needs, before becoming aware of a small corner of the world around that self, before then becoming aware of how that corner fits into a larger and larger universe.

'A Dark Room' Is the Most Fun You'll Ever Have with a Spreadsheet | 2 Jul 2014 // 1:00 AM

A Dark Room withholds the one piece of information that is traditionally the very first thing established in the rulebook of games: the object of the game.

//Mixed media
//Blogs

'Fire Emblem Heroes' Is a Bad Crossover

// Moving Pixels

"Fire Emblem Heroes desperately and shamelessly wants to monetize our love for these characters, yet it has no idea why we came to love them in the first place.

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