A Vampyre Story
//Reviews

A Vampyre Story | 29 Jan 2009 // 3:00 PM

Working as a graphic artist on a successful game does not necessarily translate into the ability to successfully write and develop one.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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