Agatha Christie: And Then There Were None
//Reviews

Agatha Christie: And Then There Were None | 8 Apr 2008 // 5:00 PM

Why shouldn't a port at least remove things that were flawed in the original game?

//Mixed media
//Blogs

The Thoughtful Absurdity of 'Spaceplan'

// Moving Pixels

"Spaceplan is a goofy game that still manages to pack a potent emotional punch.

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