Measuring Success: The Unsatisfying Notion of "Good Endings" and "Bad Endings" | 28 Sep 2016 // 3:00 AM

Sometimes stories need to end badly in order to be really good.

//Mixed media

Indie Horror Month 2016: Executing 'The Deed'

// Moving Pixels

"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.

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