Among the Sleep
//Reviews

'Among the Sleep': So Much Promise, So Little Payoff | 8 Jun 2014 // 8:00 PM

Horror is evoked in games by making the player feel helpless, and who is more helpless than a toddler?

//Mixed media
//Blogs

Measuring Success: The Unsatisfying Notion of "Good Endings" and "Bad Endings"

// Moving Pixels

"Sometimes stories need to end badly in order to be really good.

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