Beautiful Escape: Dungeoneer
//Blogs

Player Guilt Revisited in 'Beautiful Escape' | 6 Dec 2010 // 10:00 PM

I separated myself from the action, but afterward I found what I did completely repugnant. I regret allowing the game to acculturate me into treating rape as the equivalent of any other action that I can take in a game.

On Gender Ambiguity in a Binary Paradigm | 29 Nov 2010 // 10:00 PM

I had free reign to corner and manipulate any man or woman that Verge had compiled a dossier on, but I'd only ever succeeded in capturing men. What could the reason for this be? And did my record of victims shape who Daily was for me?

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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