Bejeweled 2
//Reviews

Bejeweled 2 | 14 Dec 2004 // 7:00 PM

A common mistake when considering a simple, abstract game like this is to think that the quality of its graphics and sound are somehow less important than in blockbuster titles.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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