Beyond: Two Souls
//Blogs

The Anachronic Mixup of 'Beyond: Two Souls' | 20 Nov 2013 // 2:00 AM

Anachrony is a big part of Beyond: Two Souls and the primary reason why the game doesn't quite work.

//Mixed media
//Blogs

'Knee Deep' Has a Great Setting That Ruins the Game

// Moving Pixels

"Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.

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