BioShock Infinite

Putting My Girl Back Together Again | 7 May 2013 // 10:00 PM

Sometimes an instruction as simple as "Press X" in a video game can lead to something profoundly familiar, profoundly intimate.

Killing Spree: The Inconsistency of Video Game Violence | 6 May 2013 // 10:00 PM

Bioshock Infinite is problematic because, unlike the battle for Hyrule or Jacinto, the massacre at Wounded Knee actually happened, as did violence against interracial couples. It becomes extraordinarily uncomfortable for a game to treat enemies as obstacles to be removed with a gun in the context of actual, still relevant wars.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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