Bioshock
//Reviews

Bioshock | 7 Oct 2007 // 5:00 PM

The implications of spliced human beings going insane with addictions for genetic material are enough to sit with you long after you're done playing.

//Blogs

Putting My Girl Back Together Again | 7 May 2013 // 10:00 PM

Sometimes an instruction as simple as "Press X" in a video game can lead to something profoundly familiar, profoundly intimate.

Killing Spree: The Inconsistency of Video Game Violence | 6 May 2013 // 10:00 PM

Bioshock Infinite is problematic because, unlike the battle for Hyrule or Jacinto, the massacre at Wounded Knee actually happened, as did violence against interracial couples. It becomes extraordinarily uncomfortable for a game to treat enemies as obstacles to be removed with a gun in the context of actual, still relevant wars.

//Mixed media
//Blogs

Moving Pixels Podcast: Unearthing the 'Charnel House'

// Moving Pixels

"This week we discuss Owl Creek Games's follow up to Sepulchre, the triptych of tales called The Charnel House Trilogy.

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