Borderlands 2
//Columns

Of Assholes and Antiheroes: Morality in 'Borderlands 2' | 25 Nov 2012 // 5:20 PM

Modern video games feature a plethora of antiheroes. But there are times when this archetype is taken too far, when the antihero becomes just an asshole.

//Reviews

'Borderlands 2': A Game, Not a World | 11 Nov 2012 // 5:30 PM

The world as it stands in Borderlands 2 isn’t a place; it is a strangely shaped arena. There is lip service paid to life on this rock, but none of it is convincing as all of it begins and ends within the sight of my gun barrel.

//Blogs

I’m Not a Traveler in 'Borderlands 2' (Unless I Want to Be) | 29 Nov 2012 // 10:00 PM

I'm storing guns out of sentimentality, not for safekeeping. Why?

Why I Played 'Borderlands 2' By Myself | 15 Nov 2012 // 10:00 PM

Groups of two or more tended to play Borderlands 2 as a shooter, while I still wanted to play it as an RPG.

//Mixed media
//Blogs

Culture Belongs to the Alien in 'Spirits of Xanadu'

// Moving Pixels

"The symbols that the artifact in Spirits of Xanadu uses are esoteric -- at least for the average Western gamer. It is Chinese culture reflected back at us through the lens of alien understanding.

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