Braid | 28 Aug 2008 // 5:00 PM
The organic, malleable gameplay that Braid offers is refreshing in the context of a game that superficially looks to be a platformer.
There's a Reason 'Braid' Wasn't a Bullet-Hell Game | 27 Mar 2015 // 2:00 AM
Disorder might have something profound to say, but it certainly doesn’t know how to say it -- or through what genre.
'Neuromancer' and The Beauty of Sad Endings | 18 Apr 2012 // 11:00 PM
Sometimes, the most satisfying ending is a depressing one.