Thursday, August 28 2008
The organic, malleable gameplay that Braid offers is refreshing in the context of a game that superficially looks to be a platformer.
Friday, March 27 2015
Disorder might have something profound to say, but it certainly doesn’t know how to say it -- or through what genre.
Wednesday, April 18 2012
Sometimes, the most satisfying ending is a depressing one.
Monday, April 2 2012
"Is this a sequel to Braid? Or that other game with the kid in the dark?"
Monday, August 2 2010
A moving picture is worth 24,000 words per second. How about a game?