Call of Duty: World at War
//Reviews

Call of Duty: World at War | 8 Jan 2009 // 3:00 PM

Call of Duty: World at War's catalysts for combat personalize the brutality that the player will mete out on the Axis by dehumanizing and "othering" the Japanese and the Germans as barbarians and monsters.

//Mixed media
//Blogs

The Moving Pixels Podcast Becomes the 'Beholder'

// Moving Pixels

"It's easy to think that we would never be complicit with the dictates of an authoritarian regime, but Beholder reveals how complicated such choices can become.

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