From the first minute of the opening cinematic, when our protagonist chases down a plane on foot and then jumps on to catch it, you know that any notion of 'realism' will be taking a back seat in this game.
Walerian Borowczyk Explores the Obsessive Quest in 'Story of Sin'
Los Straitjackets: What's So Funny About Peace, Love and Los Straitjackets
Maybe What's Going on in 'Get Out' Is All in His Head
‘Shake It Up’: All the Music That’s Fit to Freak Out About
The Journey to Paul Gauguin’s Other World Is Well Worth Taking
Cannes 2017: Border Crossings in 'Jupiter's Moon' and 'Okja'
White Hills: Stop Mute Defeat
Juliana Hatfield: Pussycat
"In our role of the spooked cameraman, there’s just enough light to highlight our confinement -- but not enough to highlight the dangers.