Danny Deckchair
//Reviews

Danny Deckchair (2003) | 9 Sep 2004 // 8:00 PM

The plot couldn't be more predictable or implausible, but therein lies its charm.

//Mixed media
//Blogs

The Bric-a-Brac of Games

// Moving Pixels

"In gaming generally, relevant and irrelevant objects are forever separated because mixing them up might be too confusing for the player.

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