Darkon | 11 Nov 2007 // 8:40 PM

The film points out that, absent the flat swords and shields, role-playing is hardly unusual.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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