Darkwatch
//Reviews

Darkwatch | 23 Aug 2005 // 8:00 PM

You can see what it wants to do and what it wants to be, but when it falls short all you can really do is grimace and say, 'Aw... well at least it tried.'

//Mixed media
//Blogs

The Thoughtful Absurdity of 'Spaceplan'

// Moving Pixels

"Spaceplan is a goofy game that still manages to pack a potent emotional punch.

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