DC Universe Online
//Blogs

I Want My Online Games Less Massive, More Heroic | 2 Feb 2011 // 10:00 PM

Massively Multiplayer Online Games produce a sense of urgency and dread about stopping playing. Have I had all the fun that I can have in one month?

Coming Full Circle: My Journey from 'City of Heroes' to 'DC Universe Online' | 26 Jan 2011 // 10:00 PM

As someone who spent a few years thinking hard about how to make a massively multiplayer world where thousands upon thousands of superheroes fly around a single city, I could see the DCU Online developers struggling with the same challenges.

//News

DC Universe Online takes a super effort to play | 12 Jan 2011 // 4:59 AM

LOS ANGELES — In creating an online video game based on Superman and the others in the DC Comics pantheon, it was no problem giving the

//Mixed media
//Blogs

'Knee Deep' Has a Great Setting That Ruins the Game

// Moving Pixels

"Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.

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