I Want My Online Games Less Massive, More Heroic | 2 Feb 2011 // 9:00 PM
Massively Multiplayer Online Games produce a sense of urgency and dread about stopping playing. Have I had all the fun that I can have in one month?
Coming Full Circle: My Journey from 'City of Heroes' to 'DC Universe Online' | 26 Jan 2011 // 9:00 PM
As someone who spent a few years thinking hard about how to make a massively multiplayer world where thousands upon thousands of superheroes fly around a single city, I could see the DCU Online developers struggling with the same challenges.