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Dead Island

Columns

Thursday, November 17 2011

If You Can’t Help Me, Just Die: Survival in ‘Dead Island’

Dead Island is old-school survival-horror game, a subgenre that seems to have largely disappeared from the medium with the ascension of the action-horror game.


Reviews

Thursday, September 15 2011

Dead Island

The fighting, looting, crafting, and acting lift Dead Island above its many technical issues.


Blogs

Thursday, May 9 2013

Evoking Horror Through Contrast in 'Dead Island'

The first half of Dead Island contains an interesting subtext concerning class warfare that’s only apparent now after playing the subtext-fee Riptide.


Tuesday, September 20 2011

Could You Carry Our Stuff? Oh, and Maybe the Plot, Too, While You're at It

Dead Island's Jin bears not only the weight of the supplies of the protagonists, but also the weight of the game's plot.


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