Dead Space 2
//Reviews

Dead Space 2 | 3 Feb 2011 // 4:00 PM

In the Sprawl, you’ll see evidence time and time again that nothing is sacred. These monsters are indifferent to age, race, or gender. In this way, the setting makes the monsters even scarier.

//Blogs

Moving Pixels Podcast: It's Very Dead... in Space | 27 Feb 2011 // 10:00 PM

With hands covering eyes (though with fingers slightly parted), the Moving Pixels podcast travels down hallways painted in blood and visecra, in order to consider the beauty and grotesqueness of Dead Space and Dead Space 2.

The Cybernetic Conundrum: Posthumanism and 'Dead Space' | 7 Feb 2011 // 10:00 PM

The Necromorphs represent a level of posthuman development that extends far further than the protagonist of Dead Space is willing to go -- the point at which humanity is erased, allowing for the rise of the posthuman.

//Mixed media
//Blogs

The Moving Pixels Podcast Focuses on 'The Detail'

// Moving Pixels

"This week the Moving Pixels podcast discusses the possibilities and limitations of a crime drama in episodic game form, The Detail.

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