Dead Space | 6 Nov 2008 // 4:00 PM
While Dead Space's influences are easy to spot, it is extraordinarily smart about cohesively assembling key elements from these influences into a compelling experience.
'Dead Space 3' and Co-op Horror | 13 Feb 2013 // 10:00 PM
The art of designing for horror takes practice. I gladly applaud those not yet willing to surrender defeat.
'Dead Space': The Frightening, the Dauntless, and the Meh | 23 Oct 2012 // 11:00 PM
Dead Space is too normal in video game design terms to remain scary.