Demon’s Souls

Demon's Souls | 6 Oct 2009 // 4:00 PM

A player can make mistakes with dire consequences that are absolutely irreversible.


'Demon's Souls' Debrief | 22 Aug 2012 // 10:00 PM

Demon's Souls didn't end the way that I expected it would end, but that probably shouldn't have surprised me.

Multiplayer Memories in 'Demon's Souls' | 16 May 2012 // 10:00 PM

Some notes on Demon's Souls's bizarre social scene on the eve of its demise.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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