Demon’s Souls
//Reviews

Demon's Souls | 6 Oct 2009 // 5:00 PM

A player can make mistakes with dire consequences that are absolutely irreversible.

//Blogs

'Demon's Souls' Debrief | 22 Aug 2012 // 11:00 PM

Demon's Souls didn't end the way that I expected it would end, but that probably shouldn't have surprised me.

Multiplayer Memories in 'Demon's Souls' | 16 May 2012 // 11:00 PM

Some notes on Demon's Souls's bizarre social scene on the eve of its demise.

//Mixed media
//Blogs

'Knee Deep' Has a Great Setting That Ruins the Game

// Moving Pixels

"Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.

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