Tuesday, May 27 2014
While Device 6 is a game about exploring textuality. Simogo's other game of exploration, Year Walk, explores the ritual and folklore of an equally unusual but seemingly more mundane landscape.
Monday, May 12 2014
This week we get lost in the text of Device 6.
Friday, April 18 2014
Device 6 does a wonderful job conveying the physical layout of an environment, but does a relatively poor job conveying the unique characteristics of a location.
Wednesday, March 19 2014
Games seem like the medium that might best challenge the authority of the author, given as they are to allowing the player to manipulate their “texts", to build within their systems, and potentially to break, rearrange, or reorder them in some personally satisfying way. Games seem like that.