Diner Dash
//Reviews

Diner Dash | 1 Mar 2005 // 7:00 PM

It is in the everyday operations of the restaurant that the game actually starts to take shape as a game, and not just an expression of white-collar escapist fantasies.

//Mixed media
//Blogs

The Moving Pixels Podcast Looks at the Scenic Vistas and Human Drama of 'Firewatch'

// Moving Pixels

"This week we consider the beautiful world that Campo Santo has built for us to explore and the way that the game explores human relationships through its protagonist's own explorations within that world.

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