Dodes’ka-Den
//Reviews

Dodes'ka-Den | 7 Apr 2009 // 5:00 PM

Kurosawa’s camera turns an intense, voyeuristic gaze on the residents of the junkyard that is at once sympathetic and unflinching.

//Mixed media
//Blogs

The Bric-a-Brac of Games

// Moving Pixels

"In gaming generally, relevant and irrelevant objects are forever separated because mixing them up might be too confusing for the player.

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