Don’t Starve
//Reviews

Don't Starve | 25 Apr 2013 // 8:15 PM

Even when it’s approachable and tempting, it’s still frustrating. However, its frustrations are born out of a consistent design philosophy, and its world is filled with such unexpected interactive depth and variety that I can’t help but respect it.

//Blogs

Endless Play, Endlessly Pursued Goals, and Just Remember: “Don't Starve” | 9 Apr 2013 // 11:00 PM

This is a game that provokes only existential angst in me through its reflection of endless maintenance within a system. I feel like if Franz Kafka had created a game, this would be exactly his kind of game.

//Mixed media
//Blogs

Double Take: The African Queen (1951)

// Short Ends and Leader

"What a time they had, Charlie and Rosie. They'll never lack for stories to tell their grandchildren. And what a time we had at Double Take discussing the spiritual and romantic journey of the African Queen.

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