Dragon Age II
//Reviews

'Dragon Age II': Making the Case for "Quality" Games | 20 Mar 2011 // 4:00 PM

The game makes the most of its often glaring limitations to deliver on some of the strongest character-driven storytelling that we've seen out of a Bioware title.

//Blogs

How Could He?: Exploring Social Issues Through 'Dragon Age II' | 13 Feb 2012 // 9:00 PM

No one is implying that the LGBT community turn into blood magicians and that the religious march out to cage and murder them, but this conflict still echoes the tensions felt in the lives of real people.

Why You Should Give 'Dragon Age II' a Second Chance | 31 Oct 2011 // 10:00 PM

It’s possible that gamers haven’t figured out a use for criticism. But one of its uses is the possibility for encouraging new perspectives and second chances.

//Mixed media
//Blogs

Moving Pixels Podcast: Unearthing the 'Charnel House'

// Moving Pixels

"This week we discuss Owl Creek Games's follow up to Sepulchre, the triptych of tales called The Charnel House Trilogy.

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