Sunday, March 20 2011
The game makes the most of its often glaring limitations to deliver on some of the strongest character-driven storytelling that we've seen out of a Bioware title.
Monday, February 13 2012
No one is implying that the LGBT community turn into blood magicians and that the religious march out to cage and murder them, but this conflict still echoes the tensions felt in the lives of real people.
Monday, October 31 2011
It’s possible that gamers haven’t figured out a use for criticism. But one of its uses is the possibility for encouraging new perspectives and second chances.
Tuesday, March 29 2011
This whole outcry stands as a testament to why gamers need to get over notions of "fairness" -- especially when "fairness" isn't really fair.
Monday, March 21 2011
If there's one thing I never expected a game to do, it would be to teach self respect.
Tuesday, March 15 2011
Something tells me that despite its flaws, Dragon Age II is going to have real staying power over time, especially among the critical and theoretical blogosphere where already some important dialogue is taking shape.