Everyday Shooter
//Reviews

Everyday Shooter | 24 Jun 2008 // 5:00 PM

The player has complete control over what he shoots and kills, but the sounds manage to combine in such a way that you feel like you're contributing to a collective whole.

//Mixed media
//Blogs

The Moving Pixels Podcast Looks at the Scenic Vistas and Human Drama of 'Firewatch'

// Moving Pixels

"This week we consider the beautiful world that Campo Santo has built for us to explore and the way that the game explores human relationships through its protagonist's own explorations within that world.

READ the article