F.E.A.R.
//Reviews

F.E.A.R. | 9 Aug 2007 // 6:00 PM

In F.E.A.R., you might just crawl out of an air duct to find yourself falling into a sewer pond which turns into a bloody hallway that you have to navigate.

//Mixed media
//Blogs

Ubisoft Understands the Art of the Climb

// Moving Pixels

"Ubisoft's Assassin's Creed and Grow Home epitomize the art of the climb.

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