Final Fantasy XII
//Reviews

Final Fantasy XII | 4 Feb 2007 // 3:00 PM

Will real-time combat revolutionize Final Fantasy or ruin it?

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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