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Final Fantasy XIII

Reviews

Thursday, May 6 2010

Final Fantasy XIII

The linear portion of the game is linear for a reason. The willingness to intentionally limit the gameplay for such a stretch of time is such a ballsy move by the developers that you can't help but admire it.


Blogs

Tuesday, February 8 2011

Do Some Games Exist in the Future?

Most video games celebrate the state of the present. However, the JRPG, with its arduous focus on the task at hand, reveals that that is rarely the goal or even pleasurable in the moment, but bearable only because of the knowledge that once it ends, the player will be rewarded with more story.


Thursday, September 9 2010

Considering the Slow Burn of 'Final Fantasy XIII'

'Final Fantasy XIII' feels like a slow paced game because it takes its time developing its characters instead of its plot.


Thursday, September 2 2010

Combat Mechanics as Character Development in 'Final Fantasy XIII'

For a brief sequence, Final Fantasy XIII uses its battle system as a means of character development, not just tactical fun


Monday, January 25 2010

Final Fantasy XIII Collector's Edition Detailed

New FFXIII edition revealed


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