Gossip (2000) | 31 Dec 1994 // 7:03 PM

As metaphor, the film's extreme look, its architecture, camera angles, weather -- externalizes the characters' extreme emotional (and occasionally mental) states.

//Mixed media

Indie Horror Month 2016: Executing 'The Deed'

// Moving Pixels

"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.

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