Grimind | 15 Jan 2013 // 8:00 PM

Grimind feels like an unfinished game because it’s constantly at odds with itself.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

READ the article