Guacamelee
//Blogs

Predictable Difficulty is Fun Difficulty | 2 May 2013 // 11:00 PM

A level doesn’t change. It's predictable, so it's easier to gauge how my skills and knowledge have grown.

//Mixed media
//Blogs

In Defense of the Infinite Universe in 'No Man's Sky'

// Moving Pixels

"The common cries of disappointment that surround No Man’s Sky stem from the exciting idea of an infinite universe clashing with the harsh reality of an infinite universe.

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