Halo 4
//Blogs

'Halo' Has Always Been Bad at Serialized Stories | 20 Nov 2015 // 3:24 AM

The games may be fun to play, but there's no denying that the series has always been awful at serialized storytelling.

The Transmedia Failings of 'Assassin’s Creed 3' and 'Halo 4' | 21 Feb 2013 // 10:00 PM

Halo 4 and Assassin’s Creed 3 try to bring some of that outside fiction into the games. Neither succeed all the way, but one succeeds more than the other.

//News

‘Halo 4’s’ Master Chief Is Human After All | 8 Nov 2012 // 4:35 AM

Master Chief, who is essentially to the Xbox ecosystem what Mario is to the Nintendo universe, begins the game adrift, lost in space, with nary a response to his ship’s distress signal.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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