Heist
//Reviews

Heist (2001) | 8 Nov 2001 // 9:00 AM

[David Mamet's] language, severe and spare, actually sounds quite human comin

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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