Heist | 4 Apr 2006 // 8:00 PM

Unlike the characters, each step of the heist was carefully drawn, proceeding logically in a series of reversals, both physical and mental.

//Mixed media

Indie Horror Month 2016: Executing 'The Deed'

// Moving Pixels

"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.

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