Heist
//Reviews

Heist | 4 Apr 2006 // 8:00 PM

Unlike the characters, each step of the heist was carefully drawn, proceeding logically in a series of reversals, both physical and mental.

//Mixed media
//Blogs

Difficulty As Tone in 'Hyper Light Drifter'

// Moving Pixels

"Hyper Light Drifter's creates a certain tone -- melancholy resignation mixed with a feeling of just barely scraping by -- that wouldn’t be possible in an easier game.

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