Hero (2002) | 26 Aug 2004 // 7:00 PM

Had it been released five years ago, Hero's point might have seemed anachronistic, but today, it's hard to ignore its resonance with world events.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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