iBeg
//Blogs

'iBeg': An Interview with Chris Worboys | 24 Oct 2012 // 10:00 PM

Chris Worboys, the game designer behind iBeg, sits down for an interview about his goals for iBeg, the difficulties of addressing homelessness in a game, and more.

//Mixed media
//Blogs

'Fire Emblem Heroes' Is a Bad Crossover

// Moving Pixels

"Fire Emblem Heroes desperately and shamelessly wants to monetize our love for these characters, yet it has no idea why we came to love them in the first place.

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