iBeg
//Blogs

'iBeg': An Interview with Chris Worboys | 24 Oct 2012 // 11:00 PM

Chris Worboys, the game designer behind iBeg, sits down for an interview about his goals for iBeg, the difficulties of addressing homelessness in a game, and more.

//Mixed media
//Blogs

Ubisoft Understands the Art of the Climb

// Moving Pixels

"Ubisoft's Assassin's Creed and Grow Home epitomize the art of the climb.

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