Katamari Damacy
//Reviews

Katamari Damacy | 19 Oct 2004 // 8:00 PM

As the industry becomes more mainstream and the costs of development increase with each new hardware cycle, it seems like game creators are beginning to try to follow proven formulas out of fear of poor returns.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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