Katamari Damacy
//Reviews

Katamari Damacy | 19 Oct 2004 // 7:00 PM

As the industry becomes more mainstream and the costs of development increase with each new hardware cycle, it seems like game creators are beginning to try to follow proven formulas out of fear of poor returns.

//Mixed media
//Blogs

Moving Pixels Podcast: Unearthing the 'Charnel House'

// Moving Pixels

"This week we discuss Owl Creek Games's follow up to Sepulchre, the triptych of tales called The Charnel House Trilogy.

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