League of Legends
//Columns

The Benefits of Not Really Living: On Let's Plays in Videogaming | 16 Jul 2014 // 9:30 PM

With Google looking to buy Twitch, we take a look back into an early form of videogame spectating and what it means in the context of that acquisition.

Tick, Tick, Tick: The Temporal Cost of Free-to-Play Gaming | 18 Feb 2014 // 9:15 PM

Free-to-play game developers are playing a game of their own. The object of that game is to gain ownership of your time.

//Blogs

Bad Will Towards Men | 10 Dec 2015 // 3:00 AM

Multiplayer games are booming, but they’re often the type of games that systemically inspire irritation towards one another.

The Roar of a 'League of Legends' Crowd | 28 Aug 2014 // 1:59 AM

The atmosphere of any live sporting event is a unique slice of that sport’s spectator culture. Where does eSports, and specifically League of Legends, fit in?

//Mixed media
//Blogs

Moving Pixels Podcast: Our Own Points of View on 'Hardcore Henry'

// Moving Pixels

"Hardcore Henry gives us a chance to consider not how well a video game translates to film, but how well a video game point of view translates to film.

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