Manhunt 2
//Reviews

Manhunt 2 | 29 Nov 2007 // 4:00 PM

The issues surrounding Manhunt 2's release make it more interesting as an example of game editing and censorship than as a game.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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