Wednesday, October 10 2012
Modelled after the introversion of the comics on which it’s based, The Walking Dead tries to deal more with exploring the human condition rather than bathing in the fantasy of a zombie apocalypse.
Monday, May 7 2012
Developers of games like Heavy Rain, Mass Effect, and Fallout 3 take pride in their ability to provide players with the experience of deciding for themselves exactly how plot lines will develop in their games. So why are we gamers fixated on the idea of making and playing such games?
Thursday, January 3 2008
One of the major themes of Mass Effect is xenophobia and the reasons that certain species hate or mistrust the others.
Thursday, April 5 2012
Mass Effect has always had trouble presenting its morality system to players -- that is, until Mass Effect 3.
Sunday, April 1 2012
The podcast draws its own conclusions about the controversial conclusion of Bioware's epic trilogy.
Thursday, March 29 2012
I like the ending because it doesn’t just ask us to make a choice, it asks us to question the very process that we use to make that choice.
Wednesday, March 28 2012
Since the first entry into the franchise, the most interesting dichotomy of Mass Effect 3 has not been between synthetic and organic, but between Paragon and Renegade.
Tuesday, March 27 2012
In a Mass Effect game, I can rewrite dramatic choices; I can slip away from consequences.