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Mass Effect

Features

Wednesday, October 10 2012

The Good, the Bad, and the Moral: An Exploration of Ethical Questions in the Gaming World

Modelled after the introversion of the comics on which it’s based, The Walking Dead tries to deal more with exploring the human condition rather than bathing in the fantasy of a zombie apocalypse.


Monday, May 7 2012

Virtual Worlds, Real Choices: What Blowing Up Megaton (or not) Taught Me About Myself

Developers of games like Heavy Rain, Mass Effect, and Fallout 3 take pride in their ability to provide players with the experience of deciding for themselves exactly how plot lines will develop in their games. So why are we gamers fixated on the idea of making and playing such games?


Reviews

Thursday, January 3 2008

Mass Effect

One of the major themes of Mass Effect is xenophobia and the reasons that certain species hate or mistrust the others.


Blogs

Thursday, April 5 2012

Bioware Finally Gets the Morality Meter Right in 'Mass Effect 3'

Mass Effect has always had trouble presenting its morality system to players -- that is, until Mass Effect 3.


Sunday, April 1 2012

Moving Pixels Podcast: 'Mass Effect 3', Our Conclusions and 'the' Conclusion

The podcast draws its own conclusions about the controversial conclusion of Bioware's epic trilogy.


Thursday, March 29 2012

The Fallible Morality of 'Mass Effect 3'

I like the ending because it doesn’t just ask us to make a choice, it asks us to question the very process that we use to make that choice.


Wednesday, March 28 2012

The False Dichotomies of 'Mass Effect'

Since the first entry into the franchise, the most interesting dichotomy of Mass Effect 3 has not been between synthetic and organic, but between Paragon and Renegade.


Tuesday, March 27 2012

Death of a Quarian

In a Mass Effect game, I can rewrite dramatic choices; I can slip away from consequences.


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