New Super Mario Bros.
//Reviews

New Super Mario Bros. | 17 Dec 2009 // 3:00 PM

Mario hasn't changed or grown up after all these years. This somehow feels both relevant and refreshing.

New Super Mario Bros. | 25 Jun 2006 // 9:00 PM

Playing New Super Mario Bros. is a lot like shagging an ex: it's satisfying in the moment, but afterwards you realize your effort could have been spent better elsewhere.

//Blogs

Dying Is a Learning Opportunity | 10 Nov 2016 // 1:19 AM

A game's cues and feedback shouldn't quell the impulse to take a risk, shouldn't smother learning before it can happen. If XP measures learning, then losing XP for dying is wrong.

//Mixed media
//Blogs

'Fire Emblem Heroes' Is a Bad Crossover

// Moving Pixels

"Fire Emblem Heroes desperately and shamelessly wants to monetize our love for these characters, yet it has no idea why we came to love them in the first place.

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