No More Heroes

No More Heroes | 21 Feb 2008 // 3:00 PM

Whether you'll enjoy No More Heroes really boils down to whether you're the kind of person who can make fun of yourself or you take yourself so seriously that you don't get the joke.


The Meaning of Meaninglessness in 'No More Heroes' | 14 Mar 2011 // 10:00 PM

The game slyly informs the player of the pointlessness of their actions by making the motion to recharge Travis' beam sword a mimic of masturbation--another act that achieves nothing but a brief satisfaction and a mess that needs to be cleaned up afterwards.

Discussing Spoilers: Does It Ruin the Game Experience? | 18 Feb 2010 // 9:00 PM

Despite popular opinion, I don't think any kind of spoiler can truly ruin your experience with any game.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

READ the article