Designing Consent | 21 Jan 2010 // 3:00 PM

Industrial design aspires to the commanding heights of consumer society, building its policy prescriptions and dogmatic assumptions about what makes us happy directly into the objects available to us.


Surveying the Design of Everyday Objects in 'Objectified' | 6 Jan 2013 // 4:05 PM

Gary Hustwit's films are linked by a concern with the role of design in what people do everyday, largely as part of the little-thought-about background to daily life, particularly in cities and in the postindustrial consumer societies of North America, Europe, and East Asia.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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