Pandorum
//Features

Part One: September | 7 Sep 2009 // 5:00 PM

Our spread starts off with a collection of cast-offs, creative risks, and the contractually obligated releases. While there may be a substantial helping of something entertaining during this hefty four-week first course, don't be put off by such a portion size. To paraphrase an old saying, too many mediocre movies can definitely spoil the season-ing.

//Reviews

Pandorum | 1 Mar 2010 // 4:00 PM

Watching Pandorum feels a lot like playing a first-person shooter; the effect is initially quite compelling. Unfortunately, the film amounts in the end to little more than a RPG dungeon crawl.

//Mixed media
//Blogs

Ubisoft Understands the Art of the Climb

// Moving Pixels

"Ubisoft's Assassin's Creed and Grow Home epitomize the art of the climb.

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