Patience (After Sebald)

'Patience (After Sebald)': Walking Back and Forward | 9 May 2012 // 12:40 AM

As colleagues, writers, and artists remember and read various passages from the book, you come to realize that none of their observations is quite the same as another, that none of them finds the same resonance or possibility in what they read.

//Mixed media

Indie Horror Month 2016: Executing 'The Deed'

// Moving Pixels

"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.

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