Persona 3

Notes on Cultural Gaming | 28 Apr 2016 // 2:57 AM

I would love to see more characters and events inspired by other cultures beyond the use of that culture as set dressing.

The Power of Friendship While Being an Asshole, or the Doormat NPC | 20 May 2013 // 11:00 PM

Maybe a game doesn’t have to explore every facet of interpersonal relationships but it should not uniformly trust the player’s engagement with the world, and it should certainly hold the player accountable for being an asshole. There should be more to relating to a game’s NPCs than sitting down and nodding.

//Mixed media

Indie Horror Month 2016: Executing 'The Deed'

// Moving Pixels

"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.

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