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Persona 3

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Monday, May 20 2013

The Power of Friendship While Being an Asshole, or the Doormat NPC

Maybe a game doesn’t have to explore every facet of interpersonal relationships but it should not uniformly trust the player’s engagement with the world, and it should certainly hold the player accountable for being an asshole. There should be more to relating to a game’s NPCs than sitting down and nodding.


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